Hi all.
Do any one know how i can download from clients the files (map and mod) faster in a local (LAN) server setup?
I have manage to work the AWE4 1.3 in a PC and it is not for internet (ONLY LAN).I have 20 PC's in the same place in a GigaBit LAN set up.All other games download fine and very very fast.
How can i do the clients download the files faster than 8kbits that do now???
I can't unterstan why!I it was for internet i can unterstand because the upload will be terible (from my PC to someone trying to download them).
It is pointless to copy all the files in all PC's couse if i have to make a change i must make the same to all

...But i did that in a test (i had tha server and a PC alone on a 100-switch) and i seen that aftel i left the server running sometime it stuck after a map rotate when trying to download.If i change the map manualy (map_rotate command) it goes ok!!!
Can anyone make sense???
Do some one know how to make it download like other games the files?