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ACE Mod 1.7
Modification for Call of Duty 4 multiplayer
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Name : ACE (Additional Combat Effects)
Version: 1.7
Author : Wildcard
Site :
http://www.wildcardonline.nl
Last Update : 08-02-08
Credits:
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Original FPS-fix, ambient fx removal method bullet-worm
Healthregen overhaul Developed by Wanna Ganoush
Bot script Tally and OLD MAN WITH GUN, enhanced by bullet-worm
Compassping Thanks to Tally for figuring this out.
Laserdot color images and napalm fx {PST}-Joker
Body Search Orriginal by Bell, made comp. for cod4 by Myk_toni and Wildcard
NightMod Zeroy
Health pack model , ctf, ctfb, htf Tally, made compatible for ACE by Wildcard
The rest Wildcard ( 99% ported over from WW2X)
Suggestions, ideas, feedback and inspiration - All the people in the various CoD forums
Features
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Most features below have various options and settings in itself:
- Ranking
- Add server to favourites menu button
- 5 Mapvote
- Body search
- Ambient fx control
- Extended obituaries
- UAV, airstrike, chopper killstreak control
- Nade dropping
- Pain and Death sounds
- Name checker
- Unknown soldier/ Unnamed Player Handling
- Zeroy's NighMod
- Random map rotation
- Map rotate if empty
- Bodysink
- Admin punishment control (more will be added to this)
- Weapon drop on arm/handhit, trip on leg/foot hit
- No enemyfiring compass-blip
- First blood announcement
- Head shot anouncement
- Health pack drop/pickup
- Anti camping with several punishments
- Clan text logo
- Clan Hud Image logo
- Working bots for testing
- Firstaid system
- Player bleeding
- Option to set sv_fps to 20, 25 or 30 (needs testing)
- Weapon damage modifiers
- Grenade indicators on or off
- Crosshairs on or of
- Redcrosshairs on or off
- Enemy names on or off
- Deathicons on or off
- Mantlehints on or off
- Objective pointers on or off
- Hiticon on or off + additional settings
- Falldamage moddifiers
- Jump height moddifier
- Prematch movement on or off
- Healthbar
- Option to turn on or off turrets
- Spawnprotection
- Invisible spawn
- Vote menu delay/limiter
- Welcome messages
- Server messages
- Teambalance msg on or off
- Rangefinder
- Laserdot
- Live stats
- Prolly a few i forgot
- More to come Smiley
Custom gametypes
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- CTF
- CTFB
- HTF
Changes
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1.7:
Added mp_offices_v3, mp_pk_harbor and mp_qmx_matmata to CTF, CTFB and HTF
Added dvar to enable/disable the xp hud score points (+5 etc)
Added persistent ranking , this can be chosen in 2 options:
Option 1: set ace_fullmetal "0"
Option 2: set ace_fullmetal "1"
Option 1: gives persistent ranking with custom weapon classes, as you rank up you will earn weapons and perks that will be unlocked when achieved a certain rank you will be able to make a custom class.
Its just like on a unmodded server or socalled "ranked" server..except you have all other mod features.
Option 2: gives persistent ranking WITHOUT weapon classes (YET) but you will have all weapons available to you from the start. You rank up without the need to unlock weapons and perks coz you already have all of them.
The 2 modes are interchangeable, meaning if you switch from mode 1 to 2 or vice versa the rank you have is the same on both modes.
Ranks you earned will be the same on EVERY ACE 1.7 server and onwards IF the servers use the same name for their fs_game folder.
Once the fs_game folder name is changed or different on another server you will start from rank 1 again on that server
Oldschool is available if you set the dvar set ace_fullmetal "0"
Fixed HTF , didn’t start up due to me forgetting to add a code line.
Fixed double tickertap messages in for wmd
1.5rev/1.6
Additional upgrades/fixes:
Got rid of the XP bar since its pointless if were nor ranking up on modded servers
Added missing htf gametype settings in gametypes.cfg
Custom maps are now not forced to nightmode anymore
Fixed soundalias error spam in console for mp_crash_snow
Added dvar to enable/disable the bodysearch hint icon
Added dvar to set the body search time
Added menu button to add the server your playing on to your favourites
Added custom map mp_subway to the modstrings and nightmod
Added custom map mp_subway to the ambientfx controls
Custom map mp_subway is now compatible with ctf,ctfb and htf
Added endgame 5 mapvoting system
1.5:
Added custom gametypes CTF, CTFB and HTF
Added body search
Added antilag dvar
Added dvar to let claymores stay after death
Added dvar to enable/disable claymore friend icon
1.4b:
Replaced black box medikit with a much beter one thanks to Tally
Fixed spawnprotection timer element position
Fixed nightmode on mp_farm (was always on regardless day or night setting if nightmod was turned on)
Fixed several fps 25/30 issues such as dropping bombs not showing, teamkill,tickertaps, spawndelay and more
Added ambient fx control
Added dvar to disable spawnprotect messages
Added dvar to use a preset amount of kills instead of killings streak for WMD
Added dvar to globally disable clan txt logo
Added dvar to disbale mod-info (txt logo fades)..this will disable my info but still shows your clantxt
Added clanlogo hud image
Added pain and death sounds
Added extended obits, 8 choises totall (car explosion, helicopter deaths will not show if option 5 to 8 is used)
- killspree messages and sounds included (5-8)
Several script cleanups
1.4:
Added tickertap system to a buch of custom messages
Added custom maprotation
Added rotate map if empty server system
Added unknow soldier/ unnamed player handling
Added name checker
Added nade drop
Added uav, airstrike, chopper killstreak control
Added Zeroy's Nightmod
Added bodysink (stay, delete, sink)
Added option to show some by stock disabled messages in Hardcore mode
Added dvar to delete the dropped healthpacks after a set time
Changed custom hudelements in harcoremode (position)
Fixed display of some custom hudelements while in menu (didnt go away)
Fixed display of some custom hudelements when changing resolution
Minor tweaks and cleanups
1.3b:
Redone server messages system
- Not limited to 10 messages anymore
- Option to show next map and gametype as a first message
- Option to control te speed between 2 messages (helpfull for long messages
you can cut them off and set them as a next message but will be shown
imediatly after the first half..or any time specified) this is seperate from the
general delay between messages.
Added admin punishment system (more options to this will be added)
Fixed first welcome message....it now shows the players name correctly after the first message
Added music_enable dvar (the stock scr_enable_music one didnt seem to work outside hardcore)
- This will disable/enable joining, ending, victory, defeat, suspence music
Added obituary dvar to disable/enable stock obituaries (stock one didnt seem to do anything)
Added claymore dvar (you can now also set if it triggers on the team/player that placed it)..idea by myk_toni
1.3:
Kick Player menu disabled, admins can do this always manually, you can contact me if you do want this feature enabled..ill do one special for you Smiley
Added drop wep on lower arm/hand hit
Added trip on lower leg/foot hit
Added option to expand endmap scoreboard visibility time
Added Firstblood announcements
Added Headshot announcement (sounds only) snipers get a diff sound on headshot.
Added clan txt logo
Added anti camping
Added medi kit drop/pickup (lacking good models tho..medikit is black box)
Changed compassping_enemyfiring, a compassblip when an enemy is firing is no longer shown
Various little feature upgrades
Additional 1.2 updates:
Redone spawnprotection
Added ability to disable showing who carries the bomb in SAB
Fixed crash when using healthregen, forgot to change a dvarname
Added ability for linux server to see who is connecting and/or leaving (islinuxserver 0/1)
Added messages which team the player joined
1.2:
Added bleeddelay override
Added possibility to selfheal or teammates only (or none)
Added option to show injured players on compass
Added option to disable (self)healing for x seconds when hitting a teammate
Added option to give a scorepoint to a player and/or team for healing a teammate
Added/updated several firstaid related messages
1.1:
Added bostscript for testing purposes
Added Firstaidsystem, this replaces the 1 time selfheal
Added playerbleeding, players bleed a preset amount or bleed out (death)
Added option to use sv_fps 20, 25, 30
Added weapon damage modifiers
Added option to disable red crosshairs (remain white now)
Healthregen update
Option to disable teambalance msgs
1.0:
Initial release
Installation:
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Place both the mod.ff file and the z_ace1.7.iwd in your uniquely named fs_game folder.
Place ALL the .cfg files in your uniquely named fs_game folder and edit them as you see fit.
Place both the mod.ff file and the z_ace1.7.iwd in your http-redirect folder if you use http-redirect.
if you want the hitblips on compass unpack the mod_ff_red_hit_blips.zip and place the mod.ff on the server and redirect.
if you do NOT want the hitblips on compass unpack the mod_ff_no_red_hit_blips.zip and place the mod.ff on the server and redirect.
To uninstall the mod...just delete all the above mentioned files from the fs_game folder.
To make custom logo's read the pdf file that comes with the mod (docs directory)
Known / Possible issues
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By default the cod4 intro screen displays a scrolling text of my website, if you dont want that then delete
bg_fogscrollthin.iwi from the iwd (images folder)..this must be done on both client and server to keep it pure.
Or recreate it with your own site or text ofcourse Smiley
Some vid cards MIGHT experience an error about the logo_cod2.iwi , if so you can delete this .iwi at the same
way as discribed above.
camping punishment marked on compass is not compatible with bots, they stay marked unless killed (normal players arent affected)
Also you can not callvote through the ingame callvote gametype/map option for a custom gametype, this is a limitation of the cod4 engine.
Linux servers only:
Linux servers WIL NOT STARTUP with one of the custom gametypes, admin should manually rotate the gametype to a custom one
This mod should not be edited/modified without permissions by is Author, nor any features
or parts of it may be used without the author's explicit permission.
All Rights on original content belong to their legal owners.
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* Permissions *
do not modify this mod without the agreement of the Author !!!
All original and composed textures or assets in this mod remain property of
the sources respective owners. This mod is not supported by ACTIVISION.
Do not contact them for technical support regarding this mod.
You MAY distribute this IWD in any not-for-profit electronic format (BBS, Internet,
CD, etc) as long as you give credit to the creator, and include all files, including this readme, intact in
the original archive.
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* Warning - Must Read and Understand Before Use*
The author of this file accepts no responsibility for damage to data, or physical damage
to hardware, caused by the appropriate or inappropriate use of this file. It is deemed
that users who run this file, automatically are considered as having read and understood
this liability clause before using the said file.
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