hi I am attempting to use the map vote on the AWE4 1.3 mod but everytime it says so and so map has won it crashes? any ideas? thanks! this is how i have the config for the voting.
Code:
//=============================================================================================================
// Vote for the next map from 5 random candidates (0 = no, 1 = yes) (default 0)
//
// NOTE! Enabling this will disable random maprotation and the next map/gametype messages
//=============================================================================================================
set awe_map_vote "1"
// Timout for voting in seconds (min 10, max 180) (default 30)
set awe_map_vote_time "30"
// Make last alternative an option to replay the same map (0 = no, 1 = yes) (default 0)
set awe_map_vote_replay "1"
//=============================================================================================================
// NEXT MAP VOTE EXTENSION FEATURES
//
// This feature allows you to use the next map voting option in a different way.
// Next map/gametype will not be chosen from the rotation, but from a list specified by the following dvars :
//
// awe_map_vote_gametypes : set the available gametypes on your server you allow to vote for
// awe_map_vote_<gametype>_maps : for each of the gametype that you have set in awe_map_vote_gametypes, you have to
// specify all the maps that you allow to vote for and that are available for that gametype
//
// This helps to avoid voting for incompatible or unwanted maps/gametypes
// Example :
// set awe_map_vote_gametypes "ctf tdm dm"
// set awe_map_vote_ctf_maps "mp_bloc mp_strike mp_citystreets mp_overgrown"
set awe_map_vote_tdm_maps "mp_toybox4 mp_stadium mp_blackrock mp_rats08 mp_after_tchernobyl mp_dunes mp_pripyat mp_d2c mp_prisonblock"
// set awe_map_vote_dm_maps "mp_cargoship mp_shipment mp_showdown mp_convoy"
//
// During map vote, 5 couples of map/gametype will be randomly choosen and proposed to the player.
//
// For instance, with the example above :
// Bloc(tdm)
// Strike(dm)
// Showdown(tdm)
// Vacant(ctf)
// Overgrown(dm)
//=============================================================================================================
//Example CTF map voting
set awe_map_vote_gametypes "tdm"
//set awe_map_vote_ctf_maps "mp_bloc mp_strike mp_citystreets mp_overgrown mp_showdown mp_countdown mp_bloc mp_cargoship mp_farm"
set g_gametype "tdm"
set sv_mapRotationCurrent ""