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  #1  
Old 07-30-2009, 05:14 AM
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Join Date: Jul 2009
Posts: 5
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Default Please Help!

I think I've got something like an Alien who wants to keep me away from the game...
I've been working on my remote linux paintball 2.0 server and ,as I'm new on this stuff, of course, I'm gettin in trouble...
I am an absolute fan of this MOD!

When I click on my shortcut with the following command line:

"C:\Games\Call of Duty 4\iw3mp.exe" ./cod4_lnxded-bin +set dedicated 2 +set fs_game mods/modernpaintball +set sv_punkbuster 1 +set net_ip 80.172.224.150 +set net_port 28960 +exec modernpaintball.cfg +map_rotate

I get these errors on the console:

CPU vendor is "GenuineIntel"
CPU name is "Intel(R) Core(TM)2 Quad CPU Q6600 @ 2.40GHz"
4 logical CPUs reported
4 physical CPUs detected
Measured CPU speed is 2.40 GHz
Total CPU performance is estimated as 10.30 GHz
System memory is 1024 MB (capped at 1 GB)
Video card is "NVIDIA GeForce 9800 GTX/9800 GTX+"
Streaming SIMD Extensions (SSE) supported

Winsock Initialized
Opening IP socket: 80.172.224.150:28960
WARNING: UDP_OpenSocket: bind: WSAEADDRNOTAVAIL
Opening IP socket: 80.172.224.150:28961
WARNING: UDP_OpenSocket: bind: WSAEADDRNOTAVAIL
Opening IP socket: 80.172.224.150:28962
WARNING: UDP_OpenSocket: bind: WSAEADDRNOTAVAIL
Opening IP socket: 80.172.224.150:28963
WARNING: UDP_OpenSocket: bind: WSAEADDRNOTAVAIL
Opening IP socket: 80.172.224.150:28964
WARNING: UDP_OpenSocket: bind: WSAEADDRNOTAVAIL
Opening IP socket: 80.172.224.150:28965
WARNING: UDP_OpenSocket: bind: WSAEADDRNOTAVAIL
Opening IP socket: 80.172.224.150:28966
WARNING: UDP_OpenSocket: bind: WSAEADDRNOTAVAIL
Opening IP socket: 80.172.224.150:28967
WARNING: UDP_OpenSocket: bind: WSAEADDRNOTAVAIL
Opening IP socket: 80.172.224.150:28968
WARNING: UDP_OpenSocket: bind: WSAEADDRNOTAVAIL
Opening IP socket: 80.172.224.150:28969
WARNING: UDP_OpenSocket: bind: WSAEADDRNOTAVAIL
WARNING: Couldn't allocate IP port
dedicated is read only.
fs_game is write protected.
sv_punkbuster is write protected.
end $init 629 ms
--- Common Initialization Complete ---
Unknown command "./cod4_lnxded-bin"
dedicated is read only.
fs_game is write protected.
sv_punkbuster is write protected.
Error: Waited 1239 msec for missing asset "modernpaintball.cfg".
execing modernpaintball.cfg from disk
dedicated is read only.
Build 568 nightly Wed Jun 18 2008 04:48:38PM
logfile opened on Wed Jul 29 02:56:46 2009

sv_cheats is read only.
sv_punkbuster is write protected.
g_gametype will be changed upon restarting.
Unknown command "scr_pb_farttime"
map_rotate...

"sv_mapRotation" is:"gametype war map mp_pb_warehouse gametype tds map mp_pb_forest gametype lts map mp_pb_sb_b gametype sa map mp_pb_sb gametype koth map mp_pb_bunkerhill gametype dom map mp_pb_psb gametype lts map mp_pb_sb_a"

"sv_mapRotationCurrent" is:""

Setting g_gametype: war.
Setting map: mp_pb_warehouse.
Unknown command "selectStringTableEntryInDvar"
------ Server Initialization ------
Server: mp_pb_warehouse
----- FS_Startup -----
Current language: english
Current search path:
C:\Games\Call of Duty 4\mods\modernpaintball\z_modernpaintball.iwd (285 files)
C:\Games\Call of Duty 4/mods/modernpaintball
C:\Games\Call of Duty 4\main\iw_13.iwd (265 files)
C:\Games\Call of Duty 4\main\iw_12.iwd (33 files)
C:\Games\Call of Duty 4\main\iw_11.iwd (448 files)
C:\Games\Call of Duty 4\main\iw_10.iwd (230 files)
C:\Games\Call of Duty 4\main\iw_09.iwd (447 files)
C:\Games\Call of Duty 4\main\iw_08.iwd (66 files)
C:\Games\Call of Duty 4\main\iw_07.iwd (34 files)
C:\Games\Call of Duty 4\main\iw_06.iwd (416 files)
C:\Games\Call of Duty 4\main\iw_05.iwd (716 files)
C:\Games\Call of Duty 4\main\iw_04.iwd (765 files)
C:\Games\Call of Duty 4\main\iw_03.iwd (670 files)
C:\Games\Call of Duty 4\main\iw_02.iwd (1296 files)
C:\Games\Call of Duty 4\main\iw_01.iwd (1456 files)
C:\Games\Call of Duty 4\main\iw_00.iwd (1054 files)
C:\Games\Call of Duty 4/main
C:\Games\Call of Duty 4/main_shared
C:\Games\Call of Duty 4/players
C:\Games\Call of Duty 4\main\localized_english_iw06.iwd (7 files)
localized assets iwd file for english
C:\Games\Call of Duty 4\main\localized_english_iw05.iwd (1338 files)
localized assets iwd file for english
C:\Games\Call of Duty 4\main\localized_english_iw04.iwd (1730 files)
localized assets iwd file for english
C:\Games\Call of Duty 4\main\localized_english_iw03.iwd (3705 files)
localized assets iwd file for english
C:\Games\Call of Duty 4\main\localized_english_iw02.iwd (3483 files)
localized assets iwd file for english
C:\Games\Call of Duty 4\main\localized_english_iw01.iwd (3181 files)
localized assets iwd file for english
C:\Games\Call of Duty 4\main\localized_english_iw00.iwd (2903 files)
localized assets iwd file for english

File Handles:
handle 1: console_mp.log
----------------------
49056 files in iwd files
Loading fastfile mp_pb_warehouse
Waited 86 msec for asset 'maps/mp/mp_pb_warehouse.d3dbsp' of type 'col_map_mp'.
------- Game Initialization -------
gamename: Call of Duty 4
gamedate: Jun 18 2008
-----------------------------------

******* script runtime error *******
parameter 2 does not exist: (file 'maps/mp/gametypes/_globallogic.gsc', line 230)
makeDvarServerInfo( "scr_force_autoassign" );
*
Error: called from:
(file 'maps/mp/gametypes/_globallogic.gsc', line 75)
registerDvars();
*
Error: called from:
(file 'maps/mp/gametypes/war.gsc', line 59)
maps\mp\gametypes\_globallogic::init();
*
Error: started from:
(file 'maps/mp/gametypes/war.gsc', line 54)
main()
*
Error: ************************************
********************
ERROR: script runtime error
(see console for details)
parameter 2 does not exist
********************
----- Server Shutdown -----
Resolving cod4master.activision.com
cod4master.activision.com resolved to 63.146.124.21:20810
Sending heartbeat to cod4master.activision.com
==== ShutdownGame (1) ====
---------------------------
Working directory: C:\Games\Call of Duty 4
PunkBuster Server: pb_sv_SsNext = 535684 (0 to 999999)
PunkBuster Server: pb_sv_LogNext = 262 (1 to 999999)
PunkBuster Server: PB Log File C:\Games\Call of Duty 4\pb\svlogs\00000262.log Opened for COD4 (w)
PunkBuster Server: 0 Power Players loaded from C:\Games\Call of Duty 4\pb\pbpower.dat
PunkBuster Server: 0 PB Rcon Filters loaded from C:\Games\Call of Duty 4\pb\pbrcon.dat
PunkBuster Server: 0 Map lines loaded from C:\Games\Call of Duty 4\pb\pbsvmaps.cfg
PunkBuster Server: Attempting to resolve master4.evenbalance.com
PunkBuster Server: Resolved to [66.180.170.20]
PunkBuster Server: PunkBuster Server (v1.740 | A1407 C2.200) Enabled
Huffman Took 2 Milliseconds
Hitch warning: 4048 msec frame time
PunkBuster Server: Game Version [CoD4 MP 1.7 build 568 nightly Wed Jun 18 2008 04:48:38PM win-x86]
***

*******
Good Lord! Please guies help me out putting this config straight...point me out which parts to fix...
By the way, I've updated the Linux files for modernpaintball v2.0 provided by crazyamkles.
I'll wait patiently for your attention.
Thanks
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  #2  
Old 07-30-2009, 05:16 AM
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Default

I think you should call Chewbacca. It always helps to have a friendly alien on ones side
But seriously idk--

this post can be deleted later...I was just having fun
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