Iv been thinking more about this custom gun/character thing.
How about as you prestige you collect XP, and BP (Bonus points) Which can be saved, and spent at will on your lodout and equipment.
For example, you would have to buy combat fatigues, and upgrade them to gain a second and third perk. Making the player heavier, and so slwoer in the process.
Also, instead of juggernaut, you could shoose to buy thicker, and again heavier armour. Ballancing between weight, and protection.
Also, You could buy lighter, stronger parts for guns, to increase damage, penetration and rate of fire aswell as aesthetic stuff like wooden/gold handles, painted pannels, various different iron/laser/telescopic sights, and silencers etc.
I.e, the perks would be built into the guns and character loadouts, and you could have various perks at the cost of manouverability and speed, maximising protection and vice versa.
You'd also have to buy RPG's, nightvision, gas masks, Special grenades etc.
(Im not saying youd have to buy and constantly replace them , just buy the opttion to use em with Bonus points.)
I'd just like to see the perks and Classes be more integrated with the player character. instead of a sort of unrealistic afterthought. Because if you think about it, by tuning guns you could (in real life) create many of the perks used in the game. You could also buy different types of ammunition. Anti-personel, (stopping power) armour piercing, (deep impact) incindiary, tracer etc.
It would be great to shape your guns aswell, I.E cut/extend barrels and stocks, use ammo clips, or bullet drums/boxes.
For example, do this to your MP5:
From this:
To this:
or this:
This would also be cool because you could make some guns, and stuff like UAV jammers expensive as they would be, menaing it'd be difficult to aquire, but deadly once you did. The game would also require more thought and a greater personal touch without any real downside.
I'd also like to pick the colour, style and design of the characters camoflauge. As someone pointed out in another thread, camoflauge makes a big difference in some maps and can give one team an advantage. It would be good to control this aspect yoruself.
And finally, for teir three perks, your character could simply gain them through experience. In an RPG type way. For example completing the marathon challenge could unlock iron lungs, falling from heights and surviving being shot could upgrade your extreme conditioning etc.
Obviously the further through the game you progress the more advanced and diverse addons would become available.
Any thoughts on this ?